In Civilization Revolution, you select one from sixteen possible societies and then hopefully establish that people as the dominant players in the world. You can conquer your opponents through cultural inspiration by earning 20 ‘great people’ or military aggression. Or you can reach for the stars and initiate a space program that pretty much says to all neighboring nations that you are outta here. Each civilization has strengths and weaknesses, such as the gold production of the Aztecs, the decreased costs of roads and wonders of the Romans, and the advanced resource access of the Indians. You establish a capitol city, send settlers out to found additional cities, build armies to defend territory, negotiate treaties with rival civilizations, and explore different technologies in one of the game’s most intriguing features: a branching tech tree that guarantees no two societies will develop the exact same way.
Building your empire is more than just creating a bunch of cities and soldiers. In addition to researching technology that opens up new buildings and skills, you must consider the cultural significance of your society, resource production (food, science, etc.), and the economy of maintaining an empire. There really is a lot going on under the hood. And it all changes as the game goes on, moving from one era of human history to the next.
There is a very deep, satisfying strategy game inside Civilization Revolution. But to get at it will require a degree of patience that I think many players will not give. The opening set of gameplay tips are a fine start, but soon the game gives way to a series of complicated and sometimes downright obtuse quandaries. There really is a lot to manage in Civilization Revolution, from the production of each city to the overall technology goals of your chosen society to each individual unit as they fan across the world map. I don’t believe this port does a good job organizing all of this. The in-game tutorial-like hints are functional, but they do not offer the degree of help needed for a Civ newcomer. Some menus dig a few levels deep and if you cannot remember what is where or why you need to be focusing on a specific resource over another, you can drown. I could see somebody getting frustrated and giving up within an hour or two of play.
The interface is also problematic. Almost everything is handled with touch, save for a few tilt-controlled menus. Dragging units around a map should be perfect for touch controls, but Civilization Revolution gets bogged down here. Scrolling around the world is easy with a single finger, but if you try to drag a unit outside of the current view and plan a longer trek, the screen will not scroll with you. You have to stop and zoom out to a higher view by reverse pinching the screen and that is very touchy. You will waste a lot of time fidgeting with the view in order get a good view for seeing surrounding features by close enough to effectively tap and drag units. I have never wished for a stylus until Civilization Revolution. I do not have gorilla hands. But in crowded areas, I had to zoom in good and close to select the right unit from a full field. The catch, of course, is that by zooming in, I just limited my ability to plan treks for the selected unit beyond just one or two moves.
Another surprise: total lack of multiplayer. Come on, this is Civilization. This is a turn-based strategy game. This is something the iPhone can handle. Hopefully, this will be added in an update because Civilization is a wonderful game to play with friends.
The iPhone is actually a pretty powerful gaming rig, but you wouldn’t know it from Civilization Revolution. The world is flat with hand-drawn sprites instead of 3D units. In battle scenes, these sprites line up and go through three or four frames of animation with some nice battle sounds in the background. Now, Civilization Revolution does not require slam-bang 3D to be good, but let’s be honest, these sprites are not that attractive. The get all blocky close up. And they disappear completely when you zoom out too far.
Civilization Revolution is a very deep strategy game that any fan of the series can enjoy. Actually, any fan of strategy games like SimCity can enjoy it, too. However, there are some unfortunate technical issues that keep me from strongly recommending it right now especially at the premium price of $9.99. The repeat crashes (I am using an iPhone 3G — and yes, I restarted after install and each crash), the wonky visuals, and the loss of game time if you get a call or crash are incredibly frustrating. Hopefully, an update will stabilize the game for all players and then let’s cross our fingers for a better menus and multiplayer update.

Poor little Spaniard.

Advancing an era comes with a slew of improvements.

The over world map is is quite unimpressive.